Bugzilla – Bug 1010
Game Feel for submissions and judgements
Last modified: 2018-05-17 13:50:27 PDT
Watched an interesting video on game design, and I think some of the points apply to presentations & scoreboards.
Basically, video games feel more engaging when they use subtle techniques to make the user more involved and feel the action, e.g. a shooter might shake the screen when shots are fired, pause when enemies are hit, and bullets are often huge to make them visible.
We should do the same with incoming submissions and judgements: make them animated, stand out, etc., not just a changing colour or flashing box.
That's a great video; I've already forwarded it to Scott, who took over teaching my Game Architecture class when I retired!
This reminds me of a concept we discussed years (decades?) ago: a "Spectator Scoreboard". The idea was that teams saw a scoreboard which displays standings -- but Spectators could see a much more "animated" version -- a judgment is displayed by a balloon which floats out of a "Judge's Room" to a team workstation (over a map of the floor), and then either gets attached to the team computer or "Pops!" with a loud sound. You couldn't display this on the current floor screens where teams could also see it (too distracting), but the idea is similar.
I look forward to what crazy ideas you have in this direction :)